Arvioitu imurointiaika:
Modeemi (56 kb/s): 1h 7min
2xISDN (128 kb/s): 29min
xDSL (256 kb/s): 14min
xDSL (512 kb/s): 7min
1 Mb/s: 3min
2 Mb/s ja yli: 1min
Julkaisija/kehittäjä:
2K Games
Kotisivut:
Huomio
Selaimen antama virheilmoitus tarkoittaa yleensä, että tiedostopalvelimen suurin mahdollinen käyttäjämäärä on ylitetty. Kokeile tiedoston lataamista myöhemmin uudestaan. Ota myös huomioon, että lataamisen alkamisessa saattaa kestää muutama hetki.
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BioShock -päivitys 1.1 |
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Tiistai, 4. joulukuuta 2007 klo 16:07 |
BioShockin ensimmäinen virallinen päivitys. Se sekä korjaan joitakin pelin bugeja, että lisää siihen uusia ominaisuuksia.
Changes:
Added compatibility with Matrox TripleHead2Go - Allows Bioshock users to play in Surround Gaming Mode across 3 screens simultaneously
Added rendering support for TripleHead2Go
Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine Buster 2, Vending Expert, Vending Expert 2
Added an Option to disable the Vita-Chambers for added difficulty.
Changed behavior of subtitles so that inappropriate queuing is improved
Added support for a walk toggle keybind
Added Horizontal FOV Lock option
Atlas VO volume increased for German releases
Fixes:
Re-added the Human Inferno tonic which was missing from the retail release.
Fixed mouse acceleration issues
Fixed issue of subtitles not clearing correctly on occasion
Fix for a potential situation in Fort Frolic where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar
Fixed subtitle timings to more accurately match the on screen audio
Fixed issue causing stuttering audio when using Windows Vista
Fixed issue with characters squirming and wiggling after death
Fixed blood decals and other projectors not showing up on ATI hardware
The "Use Creative EAX Audio" option is now greyed out when EAX-capable hardware is not present
Fixed audio issues stemming from having a Speaker Setting in Windows that was invalid for the current sound card
Fixed reserved keys not functioning properly when keys are unbound
Fixed multiple cases of keys not allowing a rebind
Removed erroneous "Reload" binding in a no-weapons context
Fixed incorrect Training Message concerning bots who are friendly to enemy AIs
Fixed incorrect Training Message when shooting a Mimic
Fixed refresh rate being locked at 60hz in DX10 mode
Fixed VSync disabling in DX10 mode |